Abstract-- Computing constrained shortest paths is fundamental to some important network functions such as QoS routing, which is to find the cheapest path that satisfies certain co...
The problemof structurefrom motion (SFM)is to extract the three-dimensionalmodel of a moving scene from a sequence of images. Though two images are sufficient to produce a 3D reco...
With the proliferation of multimedia data, there is increasing need to support the indexing and searching of high dimensional data. Recently, a vector approximation based techniqu...
Abstract. In this work we study the tractability of well supported approximate Nash Equilibria (SuppNE in short) in bimatrix games. In view of the apparent intractability of constr...
Planning in partially-observable dynamical systems is a challenging problem, and recent developments in point-based techniques such as Perseus significantly improve performance as...