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ICVS
2009
Springer
15 years 4 months ago
Who's Counting? Real-Time Blackjack Monitoring for Card Counting Detection
This paper describes a computer vision system to detect card counters and dealer errors in a game of Blackjack from an overhead stereo camera. Card counting is becoming increasingl...
Krists Zutis, Jesse Hoey
DSN
2009
IEEE
14 years 7 months ago
RRE: A game-theoretic intrusion Response and Recovery Engine
Preserving the availability and integrity of networked computing systems in the face of fast-spreading intrusions requires advances not only in detection algorithms, but also in a...
Saman A. Zonouz, Himanshu Khurana, William H. Sand...
SIGGRAPH
1998
ACM
15 years 1 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
FOCS
1995
IEEE
15 years 1 months ago
Free Bits, PCPs and Non-Approximability - Towards Tight Results
This paper continues the investigation of the connection between probabilistically checkable proofs PCPs the approximability of NP-optimization problems. The emphasis is on prov...
Mihir Bellare, Oded Goldreich, Madhu Sudan
IIE
2007
116views more  IIE 2007»
14 years 9 months ago
Turtle's Navigation and Manipulation of Geometrical Figures Constructed by Variable Processes in a 3d Simulated Space
Abstract. Issues related to 3d turtle’s navigation and geometrical figures’ manipulation in the simulated 3d space of a newly developed computational environment, MaLT, are re...
Chronis Kynigos, Maria Latsi