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ICVS
2009
Springer
15 years 6 months ago
Who's Counting? Real-Time Blackjack Monitoring for Card Counting Detection
This paper describes a computer vision system to detect card counters and dealer errors in a game of Blackjack from an overhead stereo camera. Card counting is becoming increasingl...
Krists Zutis, Jesse Hoey
DSN
2009
IEEE
14 years 9 months ago
RRE: A game-theoretic intrusion Response and Recovery Engine
Preserving the availability and integrity of networked computing systems in the face of fast-spreading intrusions requires advances not only in detection algorithms, but also in a...
Saman A. Zonouz, Himanshu Khurana, William H. Sand...
SIGGRAPH
1998
ACM
15 years 4 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
FOCS
1995
IEEE
15 years 3 months ago
Free Bits, PCPs and Non-Approximability - Towards Tight Results
This paper continues the investigation of the connection between probabilistically checkable proofs PCPs the approximability of NP-optimization problems. The emphasis is on prov...
Mihir Bellare, Oded Goldreich, Madhu Sudan
IIE
2007
116views more  IIE 2007»
14 years 11 months ago
Turtle's Navigation and Manipulation of Geometrical Figures Constructed by Variable Processes in a 3d Simulated Space
Abstract. Issues related to 3d turtle’s navigation and geometrical figures’ manipulation in the simulated 3d space of a newly developed computational environment, MaLT, are re...
Chronis Kynigos, Maria Latsi