We describe an algorithm for computing bestresponse strategies in a class of two-player infinite games of incomplete information, defined by payoffs piecewise linear in agents...
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
The treatment of factual data has been widely studied in different areas of Natural Language Processing (NLP). However, processing subjective information still poses important cha...
Extending the tabletop to the third dimension has the potential to improve the quality of applications involving 3D data and tasks. Recognizing this, a number of researchers have ...
— With the invention of high throughput methods, researchers are capable of producing large amounts of biological data. During the analysis of such data, the need for a functiona...