Sciweavers

111 search results - page 6 / 23
» A New Data Layout For Set Intersection on GPUs
Sort
View
TVCG
2010
156views more  TVCG 2010»
14 years 8 months ago
Yet Faster Ray-Triangle Intersection (Using SSE4)
—Ray-triangle intersection is an important algorithm, not only in the field of realistic rendering (based on ray tracing), but also in physics simulation, collision detection, m...
Jirí Havel, Adam Herout
VC
2008
167views more  VC 2008»
14 years 9 months ago
A framework for GPU-based application-independent 3D interactions
Abstract Direct manipulation using pointing devices commonly relies on basic interaction tasks such as selection and precise cursor positioning. Traditionally, such tasks use geome...
Harlen Costa Batagelo, Shin-Ting Wu
ESA
2004
Springer
143views Algorithms» more  ESA 2004»
15 years 3 months ago
Data Migration on Parallel Disks
Our work is motivated by the problem of managing data on storage devices, typically a set of disks. Such storage servers are used as web servers or multimedia servers, for handling...
Leana Golubchik, Samir Khuller, Yoo Ah Kim, Svetla...
ICDE
2011
IEEE
233views Database» more  ICDE 2011»
14 years 1 months ago
Answering approximate string queries on large data sets using external memory
— An approximate string query is to find from a collection of strings those that are similar to a given query string. Answering such queries is important in many applications su...
Alexander Behm, Chen Li, Michael J. Carey
ICPR
2008
IEEE
15 years 11 months ago
Tailoring text for automatic layouting of newspaper pages
We consider layouting news articles on a page as a cutting and packing problem with output maximization. We propose to tailor news articles by employing automatic summarization to...
Leonhard Hennig, Thomas Strecker