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» A New Parallel Volume Rendering Algorithm
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IAJIT
2008
131views more  IAJIT 2008»
14 years 9 months ago
Shadow Casting with Stencil Buffer for Real-Time Rendering
: We present a new method for real-time rendering of soft shadows in dynamic scenes. Our approach is based on shadow volume algorithm which provides fast, accurate and high quality...
Mohd Shafry Mohd Rahim, Daut Daman
ICCS
2004
Springer
15 years 3 months ago
Visualization of Very Large Oceanography Time-Varying Volume Datasets
This paper presents two visualization techniques suitable for huge oceanography time-varying volume datasets on high-performance graphics workstations. We first propose an off-lin...
Sanghun Park, Chandrajit L. Bajaj, Insung Ihm
APVIS
2007
14 years 11 months ago
Particle-based volume rendering
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
GRAPHICSINTERFACE
2001
14 years 11 months ago
Accelerated Splatting using a 3D Adjacency Data Structure
We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
Jeff Orchard, Torsten Möller
VISUALIZATION
1993
IEEE
15 years 1 months ago
Rapid Exploration of Curvilinear Grids Using Direct Volume Rendering
Fast techniques for direct volume rendering over curvilinear grids of hexahedral cells are developed. This type of 3D grid is common in computational uid dynamics and nite element...
Allen Van Gelder, Jane Wilhelms