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ICPPW
2006
IEEE
15 years 7 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
ICRA
2006
IEEE
85views Robotics» more  ICRA 2006»
15 years 7 months ago
A Multi-robot System for Continuous Area Sweeping Tasks
— As mobile robots become increasingly autonomous over extended periods of time, opportunities arise for their use on repetitive tasks. We define and implement behaviors for a c...
Mazda Ahmadi, Peter Stone
IJCNN
2006
IEEE
15 years 7 months ago
Behavior of Fatigable SOM and its Application to Clustering
Abstract— The Self-Organizing Map (SOM) is popular algorithm for unsupervised learning and visualization introduced by Teuvo Kohonen. One of the most attractive applications of S...
Masato Tomita, Haruna Matsushita, Yoshifumi Nishio
INFOCOM
2006
IEEE
15 years 7 months ago
Proportional Replication in Peer-to-Peer Networks
— We recently showed for peer-to-peer networks, that having the number of replicas of each object proportional to the request rate for these objects has many per-node advantages....
Saurabh Tewari, Leonard Kleinrock
IPPS
2006
IEEE
15 years 7 months ago
Instability in parallel job scheduling simulation: the role of workload flurries
The performance of computer systems depends, among other things, on the workload. This motivates the use of real workloads (as recorded in activity logs) to drive simulations of n...
Dan Tsafrir, Dror G. Feitelson