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NIPS
1997
15 years 4 months ago
Learning to Order Things
There are many applications in which it is desirable to order rather than classify instances. Here we consider the problem of learning how to order, given feedback in the form of ...
William W. Cohen, Robert E. Schapire, Yoram Singer
ANTSW
2010
Springer
15 years 1 months ago
A Cooperative Network Game Efficiently Solved via an Ant Colony Optimization Approach
Abstract. In this paper, a Cooperative Network Game (CNG) is introduced. In this game, all players have the same goal: display a video content in real time, with no cuts and low bu...
Pablo Romero, Franco Robledo, Pablo Rodrígu...
CHI
2011
ACM
14 years 6 months ago
Competing online viewpoints and models of chronic illness
People with chronic health problems use online resources to understand and manage their condition, but many such resources can present competing and confusing viewpoints. We surve...
Jennifer Mankoff, Kateryna Kuksenok, Sara B. Kiesl...
DAC
2005
ACM
16 years 4 months ago
Efficient SAT solving: beyond supercubes
SAT (Boolean satisfiability) has become the primary Boolean reasoning engine for many EDA applications, so the efficiency of SAT solving is of great practical importance. Recently...
Domagoj Babic, Jesse D. Bingham, Alan J. Hu
SIGMOD
2001
ACM
193views Database» more  SIGMOD 2001»
16 years 3 months ago
Epsilon Grid Order: An Algorithm for the Similarity Join on Massive High-Dimensional Data
The similarity join is an important database primitive which has been successfully applied to speed up applications such as similarity search, data analysis and data mining. The s...
Christian Böhm, Bernhard Braunmüller, Fl...