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ICPPW
2006
IEEE
15 years 3 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
GRID
2000
Springer
15 years 1 months ago
Web Enabled Client-Server Model for Development Environment of Distributed Image Processing
Image processing applications (IPA) requirements can be best met by using the distributed environment. The authors had developed an environment over a network of VAX/VMS and Unix f...
Haresh S. Bhatt, V. H. Patel, Akshai K. Aggarwal
NETGAMES
2006
ACM
15 years 3 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
IEEEMM
2002
134views more  IEEEMM 2002»
14 years 9 months ago
A Middleware Architecture for Open and Interoperable GISs
an abstract model for information sharing and integration and use it to develop an architecture for building open, component-based, interoperable systems. A geographic information ...
Steven H. Wong, Steven L. Swartz, Dilip Sarkar
KIVS
1999
Springer
15 years 2 months ago
Mobile Agents as an Architectural Concept for Internet-Based Distributed Applications - The WASP Project Approach
Abstract. After introducing the concept of mobile agents and potential application domains, we motivate why mobile agent technology is an interesting concept for large Internet-bas...
Stefan Fünfrocken, Friedemann Mattern