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» A New Way to Introduce Knowledge into Reinforcement Learning
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ICML
2002
IEEE
16 years 15 days ago
Hierarchically Optimal Average Reward Reinforcement Learning
Two notions of optimality have been explored in previous work on hierarchical reinforcement learning (HRL): hierarchical optimality, or the optimal policy in the space defined by ...
Mohammad Ghavamzadeh, Sridhar Mahadevan
ICML
2005
IEEE
16 years 15 days ago
Interactive learning of mappings from visual percepts to actions
We introduce flexible algorithms that can automatically learn mappings from images to actions by interacting with their environment. They work by introducing an image classifier i...
Justus H. Piater, Sébastien Jodogne
CG
2000
Springer
15 years 4 months ago
Chess Neighborhoods, Function Combination, and Reinforcement Learning
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Robert Levinson, Ryan Weber
EUROCAST
2007
Springer
182views Hardware» more  EUROCAST 2007»
15 years 5 months ago
A k-NN Based Perception Scheme for Reinforcement Learning
Abstract a paradigm of modern Machine Learning (ML) which uses rewards and punishments to guide the learning process. One of the central ideas of RL is learning by “direct-online...
José Antonio Martin H., Javier de Lope Asia...
AI
2002
Springer
14 years 11 months ago
Multiagent learning using a variable learning rate
Learning to act in a multiagent environment is a difficult problem since the normal definition of an optimal policy no longer applies. The optimal policy at any moment depends on ...
Michael H. Bowling, Manuela M. Veloso