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ICPR
2008
IEEE
15 years 6 months ago
Static text region detection in video sequences using color and orientation consistencies
Motion compensated error of the static text in the frame rate conversion (FRC) is most annoying artifact because people cannot read it. In this paper, we present a novel static te...
Daehyun Kim, Kwanghoon Sohn
CHI
2011
ACM
14 years 3 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
ECCV
2002
Springer
16 years 1 months ago
Eye Gaze Correction with Stereovision for Video-Teleconferencing
Abstract. The lack of eye contact in desktop video teleconferencing substantially reduces the effectiveness of video contents. While expensive and bulky hardware is available on th...
Ruigang Yang, Zhengyou Zhang
ICDE
2008
IEEE
232views Database» more  ICDE 2008»
16 years 1 months ago
Continuous Content-Based Copy Detection over Streaming Videos
Digital videos are increasingly adopted in various multimedia applications where they are usually broadcasted or transmitted as video streams. Continuously monitoring copies on the...
Ying Yan, Beng Chin Ooi, Aoying Zhou
ICCV
2001
IEEE
16 years 1 months ago
Improving AR using Shadows Arising from Natural Illumination Distribution in Video Sequences
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which...
Taeone Kim, Yongduek Seo, Ki-Sang Hong