This paper presents a novel method to model and recognize human faces in video sequences. Each registered person is represented by a low-dimensional appearance manifold in the amb...
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
We present techniques for rendering and animation of realistic scenes by analyzing and training on short video sequences. This work extends the new paradigm for computer animation...
We propose a novel approach for shape-based segmentation based on a specially designed level set function format. This format permits us to better control the process of object re...
We propose a novel method for detecting hands and hand-held objects in desktop manipulation situations. In order to achieve robust tracking under few constraints, we use multiple ...