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ECCV
2002
Springer
16 years 1 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
CVPR
2000
IEEE
16 years 1 months ago
Layer Extraction from Multiple Images Containing Reflections and Transparency
Many natural images contain reflections and transparency, i.e., they contain mixtures of reflected and transmitted light. When viewed from a moving camera, these appear as the sup...
Richard Szeliski, Shai Avidan, P. Anandan
ICIP
2007
IEEE
15 years 5 months ago
Spatio-Temporal Registration Techniques for Relightable 3D Video
By jointly applying a model-based marker-less motion capture approach and multi-view texture generation 3D Videos of human actors can be reconstructed from multi-view video stream...
Naveed Ahmed, Christian Theobalt, Marcus A. Magnor...
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ICIP
2001
IEEE
16 years 1 months ago
Sprite generation for frame-based video coding
Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
Yan Lu, Wen Gao, Feng Wu
ECCV
2006
Springer
16 years 1 months ago
PoseCut: Simultaneous Segmentation and 3D Pose Estimation of Humans Using Dynamic Graph-Cuts
Abstract. We present a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other related state of the art tech...
Matthieu Bray, Pushmeet Kohli, Philip H. S. Torr