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ECCV
2010
Springer
15 years 9 months ago
Blocks World Revisited: Image Understanding using Qualitative Geometry and Mechanics
Since most current scene understanding approaches operate either on the 2D image or using a surface-based representation, they do not allow reasoning about the physical constrain...
Abhinav Gupta, Alexei A. Efros, Martial Hebert
GECCO
2010
Springer
184views Optimization» more  GECCO 2010»
15 years 7 months ago
A mono surrogate for multiobjective optimization
Most surrogate approaches to multi-objective optimization build a surrogate model for each objective. These surrogates can be used inside a classical Evolutionary Multiobjective O...
Ilya Loshchilov, Marc Schoenauer, Michèle S...
DAC
2000
ACM
16 years 5 months ago
Memory aware compilation through accurate timing extraction
Memory delays represent a major bottleneck in embedded systems performance. Newer memory modules exhibiting efficient access modes (e.g., page-, burst-mode) partly alleviate this ...
Peter Grun, Nikil D. Dutt, Alexandru Nicolau
CIA
2007
Springer
15 years 10 months ago
A MultiAgent System for Physically Based Rendering Optimization
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
GECCO
2004
Springer
122views Optimization» more  GECCO 2004»
15 years 9 months ago
An Improved Diversity Mechanism for Solving Constrained Optimization Problems Using a Multimembered Evolution Strategy
This paper presents an improved version of a simple evolution strategy (SES) to solve global nonlinear optimization problems. As its previous version, the approach does not require...
Efrén Mezura-Montes, Carlos A. Coello Coell...