Since most current scene understanding approaches operate
either on the 2D image or using a surface-based representation, they do
not allow reasoning about the physical constrain...
Most surrogate approaches to multi-objective optimization build a surrogate model for each objective. These surrogates can be used inside a classical Evolutionary Multiobjective O...
Memory delays represent a major bottleneck in embedded systems performance. Newer memory modules exhibiting efficient access modes (e.g., page-, burst-mode) partly alleviate this ...
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
This paper presents an improved version of a simple evolution strategy (SES) to solve global nonlinear optimization problems. As its previous version, the approach does not require...