We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
We introduce an alternative conceptual basis for default reasoning in Reiter's default logic. In fact, most formal or computational treatments of default logic suffer from th...
The subgraph isomorphism problem consists in deciding if there exists a copy of a pattern graph in a target graph. We introduce in this paper a global constraint and an associated ...
We address instance-based learning from a perceptual organization standpoint and present methods for dimensionality estimation, manifold learning and function approximation. Under...
In this paper we describe a new hardware/software partitioning approach for embedded reconfigurable architectures consisting of a general-purpose processor (CPU), a dynamically re...
Yanbing Li, Tim Callahan, Ervan Darnell, Randolph ...