Abstract Advances in high performance computing, communications, and user interfaces enable developers to construct increasingly interactive high performance applications. The Falc...
Monte-Carlo Tree Search is now a well established algorithm, in games and beyond. We analyze its scalability, and in particular its limitations, and the implications in terms of pa...
We describe a new, non-FCFS policy to schedule parallel jobs on systems that may be part of a computational grid. Our algorithm continuously monitors the system (i.e., the intensi...
Dynamic memory management is one of the most expensive but ubiquitous operations in many C/C++ applications. Additional features such as security checks, while desirable, further w...
Devesh Tiwari, Sanghoon Lee, James Tuck, Yan Solih...
We present the design, implementation, and evaluation of ArrayStore, a new storage manager for complex, parallel array processing. ArrayStore builds on prior work in the area of m...
Emad Soroush, Magdalena Balazinska, Daniel L. Wang