A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
In a network consisting of several thousands computers, the occurrence of faults is unavoidable. Being able to test the behaviour of a distributed program in an environment where ...
—We consider resource allocation for distributed streaming applications running in a grid environment, where continuously streaming data needs to be aggregated and processed to p...
The ability to efficiently discover information using partial knowledge (for example keywords, attributes or ranges) is important in large, decentralized, resource sharing distri...
A wireless sensor network consists of a large number of small, resource-constrained devices and usually operates in hostile environments that are prone to link and node failures. ...