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» A Pattern Approach to Interaction Design
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MBUI
2004
112views User Interface» more  MBUI 2004»
13 years 7 months ago
Patterns, Tools and Models for Interaction Design
In recent years the re-use of already existing solutions and ideas has become more and more crucial. Re-inventing the wheel over and over again is not feasible. Especially model b...
Daniel Sinnig, Ashraf Gaffar, Ahmed Seffah, Peter ...
ASM
2008
ASM
13 years 8 months ago
Modeling Workflows, Interaction Patterns, Web Services and Business Processes: The ASM-Based Approach
Abstract. We survey the use of the Abstract State Machines (ASM) method for a rigorous foundation of modeling and validating web services, workflows, interaction patterns and busin...
Egon Börger, Bernhard Thalheim
MSE
2002
IEEE
90views Hardware» more  MSE 2002»
13 years 11 months ago
Toward a Model-Based Approach to the Specification of Virtual Reality Environments
An approach to the specification of a Virtual Reality (VR) interactive environment is presented, which merges and generalizes two methods recently proposed in the literature: the ...
Daniela Fogli, Piero Mussio, Augusto Celentano, Fa...
CHI
2007
ACM
14 years 6 months ago
Authoring sensor-based interactions by demonstration with direct manipulation and pattern recognition
Sensors are becoming increasingly important in interaction design. Authoring a sensor-based interaction comprises three steps: choosing and connecting the appropriate hardware, cr...
Björn Hartmann, Leith Abdulla, Manas Mittal, ...
TAMODIA
2007
13 years 7 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff