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» A Pattern Approach to Interaction Design
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ISMAR
2002
IEEE
15 years 6 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
SCESM
2006
ACM
238views Algorithms» more  SCESM 2006»
15 years 7 months ago
Nobody's perfect: interactive synthesis from parametrized real-time scenarios
As technical systems keep growing more complex and sophisticated, designing software for the safety-critical coordination between their components becomes increasingly difficult....
Holger Giese, Stefan Henkler, Martin Hirsch, Flori...
TVCG
2010
153views more  TVCG 2010»
14 years 12 months ago
A Visual Analytics Approach to Understanding Spatiotemporal Hotspots
As data sources become larger and more complex, the ability to effectively explore and analyze patterns amongst varying sources becomes a critical bottleneck in analytic reasoning...
Ross Maciejewski, Stephen Rudolph, Ryan Hafen, Ahm...
COMPSAC
2000
IEEE
15 years 6 months ago
Integration in Component-Based Software Development Using Design Patterns
Components-based development is promising in improving software development productivity and software quality by re-using existing well-tested software components. However, one of...
Stephen S. Yau, Ning Dong
IUI
2010
ACM
15 years 10 months ago
Usage patterns and latent semantic analyses for task goal inference of multimodal user interactions
This paper describes our work in usage pattern analysis and development of a latent semantic analysis framework for interpreting multimodal user input consisting speech and pen ge...
Pui-Yu Hui, Wai Kit Lo, Helen M. Meng