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CHI
2010
ACM
15 years 6 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
INEX
2009
Springer
15 years 9 months ago
An Exploration of Learning to Link with Wikipedia: Features, Methods and Training Collection
We describe our participation in the Link-the-Wiki track at INEX 2009. We apply machine learning methods to the anchor-to-best-entry-point task and explore the impact of the follow...
Jiyin He, Maarten de Rijke
SPIEVIP
2010
15 years 3 months ago
Ship detection in satellite imagery using rank-order grayscale hit-or-miss transforms
Ship detection from satellite imagery is something that has great utility in various communities. Knowing where ships are and their types provides useful intelligence information....
Neal R. Harvey, Reid B. Porter, James Theiler
AOSE
2005
Springer
15 years 10 months ago
Incorporating Commitment Protocols into Tropos
This paper synthesizes two trends in the engineering of agent-based systems. One, modern agent-oriented methodologies deal with the key aspects of software development including re...
Ashok U. Mallya, Munindar P. Singh
174
Voted
P2P
2010
IEEE
207views Communications» more  P2P 2010»
15 years 3 months ago
Local Access to Sparse and Large Global Information in P2P Networks: A Case for Compressive Sensing
—In this paper we face the following problem: how to provide each peer local access to the full information (not just a summary) that is distributed over all edges of an overlay ...
Rossano Gaeta, Marco Grangetto, Matteo Sereno