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» A Pattern for Secure Graphical User Interface Systems
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PPDP
2005
Springer
15 years 5 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
TVCG
2008
173views more  TVCG 2008»
14 years 11 months ago
Sinus Endoscopy - Application of Advanced GPU Volume Rendering for Virtual Endoscopy
For difficult cases in endoscopic sinus surgery, a careful planning of the intervention is necessary. Due to the reduced field of view during the intervention, the surgeons have le...
Arno Krüger, Christoph Kubisch, Gero Strau&sz...
WSDM
2009
ACM
176views Data Mining» more  WSDM 2009»
15 years 6 months ago
The web changes everything: understanding the dynamics of web content
The Web is a dynamic, ever changing collection of information. This paper explores changes in Web content by analyzing a crawl of 55,000 Web pages, selected to represent different...
Eytan Adar, Jaime Teevan, Susan T. Dumais, Jonatha...
EDBT
2009
ACM
113views Database» more  EDBT 2009»
15 years 6 months ago
Supporting annotations on relations
Annotations play a key role in understanding and curating databases. Annotations may represent comments, descriptions, lineage information, among several others. Annotation manage...
Mohamed Y. Eltabakh, Walid G. Aref, Ahmed K. Elmag...
AGS
2009
Springer
15 years 6 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen