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» A Perceptual User Interface Using Mean Shift
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CHI
2007
ACM
15 years 3 months ago
"Get real!": what's wrong with hci prototyping and how can we fix it?
A prototype of computing technology--as a means to evaluate and communicate a good idea--is often an essential step towards useful, shipping products and towards a deeper understa...
William Jones, Jared M. Spool, Jonathan Grudin, Vi...
HCI
2009
14 years 9 months ago
Estimating Productivity: Composite Operators for Keystroke Level Modeling
Task time is a measure of productivity in an interface. Keystroke Level Modeling (KLM) can predict experienced user task time to within 10 to 30% of actual times. One of the bigges...
Jeff Sauro
CHI
2011
ACM
14 years 3 months ago
Surfpad: riding towards targets on a squeeze film effect
We present Surfpad, a pointing facilitation technique that does not decrease target distance or increase target width in either control or display space. This new technique operat...
Géry Casiez, Nicolas Roussel, Romuald Vanbe...
CISIS
2010
IEEE
15 years 6 months ago
On a Journey from Message to Observable Pervasive Application
—Bringing together heterogeneous computing devices and appliances gives rise to a spontaneous environment where resources exchange messages, such as a mobile phone telling the ca...
Geert Vanderhulst, Kris Luyten, Karin Coninx
PASTE
2004
ACM
15 years 5 months ago
Validation of assembler programs for DSPs: a static analyzer
Digital Signal Processors are widely used in critical embedded systems to pilot low-level, often critical functionalities. We describe a static analyzer based on abstract interpre...
Matthieu Martel