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» A Performance Study of Event Processing Systems
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ICVGIP
2008
15 years 4 months ago
Visibility Cuts: A System for Rendering Dynamic Virtual Environments
In recent years, the subject of occlusion culling of large 3D environments has received substantial contribution. However the major amount of research into the area has focussed o...
Soumyajit Deb, Ankit Gupta
ICASSP
2011
IEEE
14 years 7 months ago
Particle algorithms for filtering in high dimensional state spaces: A case study in group object tracking
We briefly present the current state-of-the-art approaches for group and extended object tracking with an emphasis on particle methods which have high potential to handle complex...
Lyudmila Mihaylova, Avishy Carmi
ICAT
2006
IEEE
15 years 9 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
AINA
2006
IEEE
15 years 9 months ago
Performance Analysis of Network Topologies in Agent-based Open Connectivity Architecture for DSS
Performance analysis of agent network topologies helps multi-agent system developers to understand the impact of topology on system efficiency and effectiveness. Appropriate topol...
Hao Lan Zhang, Clement H. C. Leung, Gitesh K. Raik...
SAMOS
2007
Springer
15 years 9 months ago
Design Space Exploration of Configuration Manager for Network Processing Applications
—Current FPGAs provide a powerful platform for network processing applications. The main challenge is the exploitation of the reconfiguration to increase the performance of the s...
Christoforos Kachris, Stamatis Vassiliadis