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ROBOCUP
1997
Springer
134views Robotics» more  ROBOCUP 1997»
15 years 7 months ago
Co-evolving Soccer Softbot Team Coordination with Genetic Programming
In this paper we explain how we applied genetic programming to behavior-based team coordination in the RoboCup Soccer Server domain. Genetic programming is a promising new method f...
Sean Luke, Charles Hohn, Jonathan Farris, Gary Jac...
115
Voted
AUSAI
2006
Springer
15 years 7 months ago
Virtual Attribute Subsetting
Attribute subsetting is a meta-classification technique, based on learning multiple base-level classifiers on projections of the training data. In prior work with nearest-neighbour...
Michael Horton, R. Mike Cameron-Jones, Raymond Wil...
102
Voted
AAAI
2007
15 years 5 months ago
Computing Optimal Subsets
Various tasks in decision making and decision support require selecting a preferred subset of items from a given set of feasible items. Recent work in this area considered methods...
Maxim Binshtok, Ronen I. Brafman, Solomon Eyal Shi...
FLAIRS
2008
15 years 5 months ago
Learning Continuous Action Models in a Real-Time Strategy Environment
Although several researchers have integrated methods for reinforcement learning (RL) with case-based reasoning (CBR) to model continuous action spaces, existing integrations typic...
Matthew Molineaux, David W. Aha, Philip Moore
107
Voted
GRAPHICSINTERFACE
2007
15 years 4 months ago
Optimized tile-based texture synthesis
One significant problem in tile-based texture synthesis is the presence of conspicuous seams in the tiles. The reason is that the sample patches employed as primary patterns of t...
Weiming Dong, Ning Zhou, Jean-Claude Paul