A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
The purpose of this research is to examine whether outcome controls of group work (i.e. time pressure and reward) trigger psychological factors (i.e. distraction, motivation, and ...
We propose to segment 3D structures with competitive level sets driven by fuzzy control. To this end, several contours evolve simultaneously toward previously defined anatomical ta...
— This paper presents a novel approach based on Jacobi shape theory and geometric reduction for formation control of autonomous underwater vehicles (AUVs). We consider a three de...
— We develop a systematic approach to incorporating uncertainty into planning manipulation tasks with frictional contacts. We consider the canonical problem of assembling a peg i...
Peng Cheng, David J. Cappelleri, Bogdan Gavrea, Vi...