This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
— This video presents a humanoid two-arm system developed as a research platform for studying dexterous twohanded manipulation. The system is based on the modular DLR-Lightweight...
: Integrating architectural elements with a modern programming language is essential to ensure a smooth combination of architectural design and programming. In this position statem...
In this work we present a calibration-free system for locating wireless local area network devices, based on the radio frequency characteristics of such networks. Calibration proc...