We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
In constraint programming one models a problem by stating constraints on acceptable solutions. The constraint model is then usually solved by interleaving backtracking search and ...
In this paper we examine a novel addition to the known methods for learning Bayesian networks from data that improves the quality of the learned networks. Our approach explicitly ...
The area of integrating simulation and optimization has recently undergone remarkable changes. New advances are making available applications of simulation that previously had bee...
This article presents a method for valuing software, based on the income that use of that software is expected to generate in the future. It applies well known principles of intel...