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STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 1 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
ECAI
2006
Springer
15 years 1 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
KDD
2010
ACM
245views Data Mining» more  KDD 2010»
15 years 1 months ago
Flexible constrained spectral clustering
Constrained clustering has been well-studied for algorithms like K-means and hierarchical agglomerative clustering. However, how to encode constraints into spectral clustering rem...
Xiang Wang, Ian Davidson
ATAL
2010
Springer
14 years 11 months ago
A quantified distributed constraint optimization problem
In this paper, we propose a Quantified Distributed Constraint Optimization problem (QDCOP) that extends the framework of Distributed Constraint Optimization problems (DCOPs). DCOP...
Toshihiro Matsui, Hiroshi Matsuo, Marius-Calin Sil...
GECCO
2008
Springer
135views Optimization» more  GECCO 2008»
14 years 11 months ago
Agent-based support for interactive search in conceptual software engineering design
While recent attempts to search a conceptual software engineering design search space with multi-objective evolutionary algorithms have yielded promising results, the practical ap...
Christopher L. Simons, Ian C. Parmee