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IJISTA
2006
113views more  IJISTA 2006»
14 years 9 months ago
Extraction of mid-level semantics from gesture videos using a Bayesian network
In this paper a method for extraction of mid-level semantics from sign language videos is proposed, by employing high level domain knowledge. The semantics concern labeling of the ...
Dimitrios I. Kosmopoulos, Ilias Maglogiannis
CVPR
2011
IEEE
14 years 6 months ago
A generative model for 3D urban scene understanding from movable platforms
3D scene understanding is key for the success of applications such as autonomous driving and robot navigation. However, existing approaches either produce a mild level of understa...
Andreas Geiger, Martin Lauer, Raquel Urtasun
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
15 years 3 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
JACM
2011
152views more  JACM 2011»
14 years 18 days ago
Robust principal component analysis?
This paper is about a curious phenomenon. Suppose we have a data matrix, which is the superposition of a low-rank component and a sparse component. Can we recover each component i...
Emmanuel J. Candès, Xiaodong Li, Yi Ma, Joh...
PAMI
2010
249views more  PAMI 2010»
14 years 8 months ago
A Dynamic Texture-Based Approach to Recognition of Facial Actions and Their Temporal Models
—In this work we propose a dynamic-texture-based approach to the recognition of facial Action Units (AUs, atomic facial gestures) and their temporal models (i.e., sequences of te...
Sander Koelstra, Maja Pantic, Ioannis Patras