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NETGAMES
2004
ACM
15 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
FLAIRS
2007
14 years 12 months ago
Low-Effort Labeling of Network Events for Intrusion Detection in WLANs
A low-effort data mining approach to labeling network event records in a WLAN is proposed. The problem being addressed is often observed in an AI and data mining strategy to netwo...
Taghi M. Khoshgoftaar, Chris Seiffert, Naeem Seliy...
GRAPHICSINTERFACE
2008
14 years 11 months ago
Background estimation from non-time sequence images
We address the problem of reconstructing the background of a scene from a set of photographs featuring several occluding objects. We assume that the photographs are obtained from ...
Miguel Granados, Hans-Peter Seidel, Hendrik P. A. ...
BMCBI
2007
106views more  BMCBI 2007»
14 years 9 months ago
Constructing a meaningful evolutionary average at the phylogenetic center of mass
Background: As a consequence of the evolutionary process, data collected from related species tend to be similar. This similarity by descent can obscure subtler signals in the dat...
Eric A. Stone, Arend Sidow
JCST
2006
99views more  JCST 2006»
14 years 9 months ago
A Dialectal Chinese Speech Recognition Framework
Abstract A framework for dialectal Chinese speech recognition is proposed and studied, in which a relatively small dialectal Chinese (or in other words Chinese influenced by the na...
Jing Li, Thomas Zheng, William Byrne, Daniel Juraf...