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» A Problem Space Approach to Expert System Specification
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GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
15 years 5 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
AIIA
2007
Springer
15 years 5 months ago
Tonal Harmony Analysis: A Supervised Sequential Learning Approach
We have recently presented CarpeDiem, an algorithm that can be used for speeding up the evaluation of Supervised Sequential Learning (SSL) classifiers. CarpeDiem provides impress...
Daniele P. Radicioni, Roberto Esposito
ICRA
2009
IEEE
134views Robotics» more  ICRA 2009»
15 years 10 months ago
Singularity avoidance for over-actuated, pseudo-omnidirectional, wheeled mobile robots
— For mobile platforms with steerable standard wheels it is necessary to precisely coordinate rotation and steering angle of their wheels. An established approach to ensure this ...
Christian Pascal Connette, Christopher Parlitz, Ma...
HAPTICS
2008
IEEE
15 years 5 months ago
Haptic Interaction with Soft Tissues Based on State-Space Approximation
The well known property of haptic interaction is the high refresh rate of the haptic loop that is necessary for the stability of the interaction. Therefore, only simple computation...
Igor Peterlík, Ludek Matyska
ICPPW
2002
IEEE
15 years 9 months ago
Hebbian Algorithms for a Digital Library Recommendation System
generally meta-data, so that documents on any specific subject can be transparently retrieved. While quality control can in principle still rely on the traditional methods of peer-...
Francis Heylighen, Johan Bollen