Abstract. Using process simulation and AI search methods, we compare software reuse against other possible changes to a project. such as reducing functionality or improving the ski...
Since different systems have different success-critical stakeholders, and these stakeholders depend on the system in different ways, using traditional one-size-fits-all dependabili...
Changes of software systems are less expensive and less error-prone if they affect only one subsystem. Thus, clusters of artifacts that are frequently changed together are subsyst...
During the last three years we have been building an instantiation of a system's development paradigm, called ARTS. The paradigm consists of a view of what a system developme...
In order to retrieve, select and apply design patterns in a tool-supported way, we suggest to construct and document a problemcontext pattern that reflects the essence of the prob...