Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
Exploratory visualization environments allow users to build and browse coordinated multiview visualizations interactively. As the number of views and amount of coordination increa...
In this paper, we propose an architecture for adaptive real-time workflow-based collaborative system. Such a system is needed to support real-time communication and sharing of inf...
We present an organisation infrastructure for open MultiAgent Systems built upon a role-based access control model (RBAC), which provides agents with means to enable and control a...
The idea of composition and decomposition to obtain computability results is particularly relevant for true-concurrency. In contrast to the interleaving world, where composition an...