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ATAL
2010
Springer
15 years 25 days ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
CORR
2006
Springer
160views Education» more  CORR 2006»
14 years 11 months ago
Frugality ratios and improved truthful mechanisms for vertex cover
In set-system auctions, there are several overlapping teams of agents, and a task that can be completed by any of these teams. The auctioneer's goal is to hire a team and pay...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
DCG
2006
163views more  DCG 2006»
14 years 11 months ago
Isometry-Invariant Valuations on Hyperbolic Space
Abstract. Hyperbolic area is characterized as the unique continuous isometry invariant simple valuation on convex polygons in H2 . We then show that continuous isometry invariant s...
Daniel A. Klain
TOPLAS
2008
81views more  TOPLAS 2008»
14 years 11 months ago
Size-change termination with difference constraints
lem of inferring termination from such abstract information is not the halting problem for programs and may well be decidable. If this is the case, the decision algorithm forms a &...
Amir M. Ben-Amram
COMPGEOM
2011
ACM
14 years 3 months ago
Persistence-based clustering in riemannian manifolds
We present a clustering scheme that combines a mode-seeking phase with a cluster merging phase in the corresponding density map. While mode detection is done by a standard graph-b...
Frédéric Chazal, Leonidas J. Guibas,...