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VISUALIZATION
2005
IEEE
15 years 8 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
139
Voted
AHSWN
2006
206views more  AHSWN 2006»
15 years 2 months ago
Zone-Based Intrusion Detection for Mobile Ad Hoc Networks
ABSTRACT Intrusion Detection Systems (IDSs) for Mobile Ad hoc NETworks (MANETs) are indispensable since traditional intrusion prevention based techniques are not strong enough to p...
Bo Sun, Kui Wu, Udo W. Pooch
198
Voted
MOBIHOC
2002
ACM
16 years 2 months ago
Minimum energy paths for reliable communication in multi-hop wireless networks
Current algorithms for minimum-energy routing in wireless networks typically select minimum-cost multi-hop paths. In scenarios where the transmission power is fixed, each link has...
Suman Banerjee, Archan Misra
ACSC
2006
IEEE
15 years 8 months ago
Pruning subscriptions in distributed publish/subscribe systems
Publish/subscribe systems utilize filter algorithms to determine all subscriptions matching incoming event messages. To distribute such services, subscriptions are forwarded to s...
Sven Bittner, Annika Hinze
141
Voted
ISPD
2007
ACM
128views Hardware» more  ISPD 2007»
15 years 4 months ago
X-architecture placement based on effective wire models
In this paper, we derive the X-half-perimeter wirelength (XHPWL) model for X-architecture placement and explore the effects of three different wire models on X-architecture plac...
Tung-Chieh Chen, Yi-Lin Chuang, Yao-Wen Chang