The ever-increasing complexity of generic MultimediaContent-Analysis-based (MCA) solutions, their processing power demanding nature and the need to prototype and assess solutions ...
Jan Nesvadba, Pedro Fonseca, Alexander Sinitsyn, F...
One of the main problems to ensure the quality of services (QoS) in video playback in a replicated distributed video player system is how to adapt to the changing network traffic ...
To achieve better throughput, many hard drive manufacturers use internal queues and scheduling to take advantage of vendor-specific characteristics and knowledge. While this tren...
Mark J. Stanovich, Theodore P. Baker, An-I Andy Wa...
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
In this paper we present an adaptation of the Dual Priority Scheduling Algorithm to schedule both hard realtime periodic tasks and soft-aperiodic tasks in shared memory multiproce...