We introduce a method for efficiently animating a wide range of deformable materials. We combine a high resolution surface mesh with a tetrahedral finite element simulator that ma...
By transformation optics, we construct and investigate three-dimensional acoustic cloaking devices for which the device itself and the cloaked region can be mapped into two nested ...
—Image-based computation of a 3D map for an indoor environment is a very challenging task, but also a useful step for vision-based navigation and path planning for autonomous sys...
The problem of finding heavy hitters and approximating the frequencies of items is at the heart of many problems in data stream analysis. It has been observed that several propose...
Radu Berinde, Graham Cormode, Piotr Indyk, Martin ...
Subdivision surfaces have been extensively used to model smooth shapes of arbitrary topology. Recursive subdivision on an userdefined initial control mesh generates a visually pl...