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ISVC
2009
Springer
15 years 6 months ago
DRONE: A Flexible Framework for Distributed Rendering and Display
The available rendering performance on current computers increases constantly, primarily by employing parallel algorithms using the newest many-core hardware, as for example multi-...
Michael Repplinger, Alexander Löffler, Dmitri...
IPPS
1999
IEEE
15 years 4 months ago
Flexible Collective Operations for Distributed Object Groups
Collective operations on multiple distributed objects are a powerful means to coordinate parallel computations. In this paper we present an inheritance based approach to implement ...
Jörg Nolte
113
Voted
ISCA
1996
IEEE
130views Hardware» more  ISCA 1996»
15 years 3 months ago
Informing Memory Operations: Providing Memory Performance Feedback in Modern Processors
Memory latency is an important bottleneck in system performance that cannot be adequately solved by hardware alone. Several promising software techniques have been shown to addres...
Mark Horowitz, Margaret Martonosi, Todd C. Mowry, ...
92
Voted
NDT
2010
14 years 10 months ago
Integration of Similar Location Based Services Proposed by Several Providers
Due to the fact that mobile devices are in widespread use, many applications including Location Based Services (LBS) had been involved to deliver relevant information to customers...
Roula Karam, Franck Favetta, Rima Kilany, Robert L...
76
Voted
PADS
1997
ACM
15 years 3 months ago
MRE: A Flexible Approach to Multi-Resolution Modeling
Multi-resolution representation of simulated entities is considered essentialfor a growing portion of distributed simulations. Heretofore,modelers have representedentites at just ...
Anand Natrajan, Paul F. Reynolds Jr., Sudhir Srini...