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IEEEPACT
2008
IEEE
15 years 4 months ago
Mars: a MapReduce framework on graphics processors
We design and implement Mars, a MapReduce framework, on graphics processors (GPUs). MapReduce is a distributed programming framework originally proposed by Google for the ease of ...
Bingsheng He, Wenbin Fang, Qiong Luo, Naga K. Govi...
CGF
2006
198views more  CGF 2006»
14 years 9 months ago
Real-Time Weighted Pose-Space Deformation on the GPU
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann
PDP
2009
IEEE
15 years 4 months ago
High Throughput Intra-Node MPI Communication with Open-MX
Abstract—The increasing number of cores per node in highperformance computing requires an efficient intra-node MPI communication subsystem. Most existing MPI implementations rel...
Brice Goglin
ECCV
2004
Springer
15 years 3 months ago
A New Robust Technique for Stabilizing Brightness Fluctuations in Image Sequences
Abstract. Temporal random variation of luminance in images can manifest in film and video due to a wide variety of sources. Typical in archived films, it also affects scenes rec...
François Pitié, Rozenn Dahyot, Franc...
RV
2010
Springer
177views Hardware» more  RV 2010»
14 years 8 months ago
Runtime Instrumentation for Precise Flow-Sensitive Type Analysis
We describe a combination of runtime information and static analysis for checking properties of complex and configurable systems. The basic idea of our approach is to 1) let the p...
Etienne Kneuss, Philippe Suter, Viktor Kuncak