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» A Relational Model for Object-Oriented Designs
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DIGRA
2003
Springer
15 years 6 months ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen
ICSE
2007
IEEE-ACM
15 years 7 months ago
Design, Implementation and Deployment of State Machines Using a Generative Approach
Abstract. We describe an approach to designing and implementing a distributed system as a family of related finite state machines, generated from a single abstract model. Various a...
Graham N. C. Kirby, Alan Dearle, Stuart J. Norcros...
MICRO
2006
IEEE
127views Hardware» more  MICRO 2006»
15 years 7 months ago
A Predictive Performance Model for Superscalar Processors
Designing and optimizing high performance microprocessors is an increasingly difficult task due to the size and complexity of the processor design space, high cost of detailed si...
P. J. Joseph, Kapil Vaswani, Matthew J. Thazhuthav...
JUCS
2010
149views more  JUCS 2010»
14 years 12 months ago
Pose Estimation of Rotating Sensors in the Context of Accurate 3D Scene Modeling
: Sensor-line cameras have been designed for space missions in the 1980s, and are used for various tasks, including panoramic imaging. Laser range-finders are able to generate den...
Karsten Scheibe, Fay Huang, Reinhard Klette
121
Voted
CAD
2005
Springer
15 years 1 months ago
Drawing curves onto a cloud of points for point-based modelling
Point-based geometric models are gaining popularity in both the computer graphics and CAD fields. A related design/modelling problem is the focus of the reported research: drawing...
Phillip N. Azariadis, Nickolas S. Sapidis