This paper presents a distributed and occlusion-robust coding scheme for multi-view omnidirectional images, which relies on the geometry of the 3D scene. The Wyner-Ziv coder uses ...
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
Global Computing achieves high throughput computing by harvesting a very large number of unused computing resources connected to the Internet. This parallel computing model target...
Industrial verification teams are actively developing suitable event sequence languages for hardware verification. Such languages must be expressive, designer friendly, and hardwar...
This paper describes the design and implementation of the Mobile Objects and Agents (MOA) project at the Open Group Research Institute. MOA was designed to support migration, comm...
Dejan S. Milojicic, William LaForge, Deepika Chauh...