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» A Requirements-Driven Development Methodology
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APLAS
2003
ACM
15 years 10 months ago
Constraint Functional Logic Programming for Origami Construction
We describe origami programming methodology based on constraint functional logic programming. The basic operations of origami are reduced to solving systems of equations which desc...
Tetsuo Ida, Mircea Marin, Hidekazu Takahashi
116
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ISPD
1999
ACM
88views Hardware» more  ISPD 1999»
15 years 9 months ago
Subwavelength optical lithography: challenges and impact on physical design
We review the implications of subwavelength optical lithography for new tools and ows in the interface between layout design and manufacturability. After discussing the necessity ...
Andrew B. Kahng, Y. C. Pati
WSC
2007
15 years 7 months ago
Organising insights into simulation practice
Developments in simulation methodology have been so successful that simulation methods are used in many different domains, and many of these applications are based on discrete eve...
Michael Pidd, Stewart Robinson
WSC
2001
15 years 6 months ago
On the use of fuzzy clustering in construction simulation
This paper presents a methodology that integrates fuzzy clustering and computer simulation and demonstrates its use in modeling earthmoving operations. A simulation system (SimEar...
Mohamed Marzouk, Osama Moselhi
ICSE
2010
IEEE-ACM
15 years 3 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...