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AAAI
2007
15 years 8 months ago
A Multi-Agent Approach to Distributed Rendering Optimization
Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
GLOBECOM
2010
IEEE
15 years 4 months ago
GreenCloud: A Packet-Level Simulator of Energy-Aware Cloud Computing Data Centers
Cloud computing data centers are becoming increasingly popular for the provisioning of computing resources. The cost and operating expenses of data centers have skyrocketed with th...
Dzmitry Kliazovich, Pascal Bouvry, Yury Audzevich,...
IPPS
2003
IEEE
15 years 11 months ago
Architectural Frameworks for MPP Systems on a Chip
Advances in fabrication techniques are now enabling new hybrid CPU/FPGA computing resources to be integrated onto a single chip. While these new hybrids promise significant perfor...
David L. Andrews, Douglas Niehaus
ICRA
2002
IEEE
94views Robotics» more  ICRA 2002»
15 years 11 months ago
Sensor Planning and Control in a Dynamic Environment
This paper presents an approach to the problem of controlling the configuration of a team of mobile agents equipped with cameras so as to optimize the quality of the estimates de...
John R. Spletzer, Camillo J. Taylor
VRST
1999
ACM
15 years 10 months ago
Distributed Open Inventor: a practical approach to distributed 3D graphics
Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D graphics. The toolkit is extended with the concept of a distributed shared scene ...
Gerd Hesina, Dieter Schmalstieg, Anton L. Fuhrmann...