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ICIW
2008
IEEE
15 years 4 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
GLVLSI
2010
IEEE
149views VLSI» more  GLVLSI 2010»
14 years 11 months ago
Lightweight runtime control flow analysis for adaptive loop caching
Loop caches provide an effective method for decreasing memory hierarchy energy consumption by storing frequently executed code in a more energy efficient structure than the level ...
Marisha Rawlins, Ann Gordon-Ross
CLADE
2003
IEEE
15 years 2 months ago
G-Monitor: A Web Portal for Monitoring and Steering Application Execution on Global Grids
As Grids are emerging as the next-generation computing platform, the need for Web-based portals that hide low level details of accessing Grid services for deployment and execution ...
Martin Placek, Rajkumar Buyya
HASE
2008
IEEE
15 years 4 months ago
On the Integrity of Lightweight Checkpoints
This paper proposes a lightweight checkpointing scheme for real-time embedded systems. The goal is to separate concerns by allowing applications to take checkpoints independently ...
Raul Barbosa, Johan Karlsson
CHI
2000
ACM
15 years 1 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...