Sciweavers

57 search results - page 3 / 12
» A Robotic Lighting System for Solar Illumination Simulation
Sort
View
MVA
2007
281views Computer Vision» more  MVA 2007»
13 years 7 months ago
Evaluation of Stereo Matching Systems for Real World Applications Using Structured Light for Ground Truth Estimation
In this paper we present an evaluation method for stereo matching systems and sensors especially for real world indoor applications. We estimate ground truth reference images by i...
Martin Humenberger, Daniel Hartermann, Wilfried Ku...
EUROGRAPHICS
2010
Eurographics
14 years 3 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
ICRA
2002
IEEE
118views Robotics» more  ICRA 2002»
13 years 11 months ago
Multi-Robot Task Allocation in the Light of Uncertainty
We describe an empirical study that sought general guidelines for task allocation strategies in multi-robot systems. We identify four distinct task allocation strategies, and demo...
Esben Hallundbæk Østergaard, Maja J. ...
SOFSEM
2001
Springer
13 years 10 months ago
The HiQoS Rendering System
Abstract. Simulation of global illumination in 3D scenes is a computationally expensive task. One of the goals of the project HiQoS (High Performance Multimedia Services with Quali...
Tomas Plachetka, Olaf Schmidt, Frank Albracht
EUROGRAPHICS
2010
Eurographics
14 years 3 months ago
Global Illumination Compensation for Spatially Augmented Reality
When projectors are used to display images on complex, non-planar surface geometry, indirect illumination between the surfaces will disrupt the final appearance of this imagery, ...
Yu Sheng, Theodore C. Yapo, Barbara Cutler