In this paper we describe a multi-objective problem solving approach, simultaneously minimizing average surface roughness Ra and build Time T, for object manufacturing by Rapid Pr...
We describe and analyze a simple and effective iterative algorithm for solving the optimization problem cast by Support Vector Machines (SVM). Our method alternates between stocha...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
In this paper, we propose a new and accurate 3D reconstruction technique for the scoliotic spine from a pair planar and conventional radiographic images (postero-anterior and late...
Said Benameur, Max Mignotte, Stefan Parent, Hubert...
In this paper we describe a method for the reconstruction and visualization of functional models of monkey brains. Models are built through the registration of high resolution imag...
Fabio Bettio, Francesca Frexia, Andrea Giachetti, ...