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ESWA
2008
162views more  ESWA 2008»
14 years 11 months ago
Proportionate flexible flow shop scheduling via a hybrid constructive genetic algorithm
The proportionate flow shop (PFS) is considered as a unique case of the flow shop problem in which the processing times of the operations belonging to the same job are equal. A pr...
Der-Fang Shiau, Shu-Chen Cheng, Yueh-Min Huang
DSRT
2003
IEEE
15 years 5 months ago
Interest Management in Agent-Based Distributed Simulations
Distributed simulation enables participants situated in different geographical locations to share a common virtual world, which is called a Distributed Virtual Environment (DVE). ...
Lihua Wang, Stephen John Turner, Fang Wang
VRCAI
2004
ACM
15 years 5 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
NETGAMES
2004
ACM
15 years 5 months ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao
IIWAS
2008
15 years 1 months ago
Web-based knowledge database construction method for supporting design
In recent years, comprehensive problem solving by artefact designers has been required as demands related to artefacts become greater and more complicated. In relation to this back...
Kiyotaka Takahashi, Aki Sugiyama, Yoshiki Shimomur...