We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficientl...
Toshiya Hachisuka, Wojciech Jarosz, Richard Peter ...
Time-delay estimation arises in many applications in which a multipath medium has to be identified from pulses transmitted through the channel. Previous methods for time delay reco...
A sampled object representation (SOR) defines a graphical model using data obtained from a sampling process, which takes a collection of samples at discrete positions in space in...
Min Chen, Carlos D. Correa, Shoukat Islam, Mark W....
Information Systems (IS) design research tends to emphasise the development of new methods (normative research), while addressing the evaluation of methods in only a limited fashi...