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ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
15 years 7 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
ICPADS
2002
IEEE
15 years 6 months ago
Experiences in Building a Scalable Distributed Network Emulation System
Network emulation systems are widely used to explore the behavior of network protocols and to test and evaluate protocol implementations and applications. The major problem of net...
Pei Zheng, Lionel M. Ni
ICDCS
2007
IEEE
15 years 8 months ago
AVMON: Optimal and Scalable Discovery of Consistent Availability Monitoring Overlays for Distributed Systems
This paper addresses the problem of selection and discovery of a consistent availability monitoring overlay for computer hosts in a large-scale distributed application, where host...
Ramsés Morales, Indranil Gupta
SSS
2005
Springer
119views Control Systems» more  SSS 2005»
15 years 7 months ago
Self-stabilization of Byzantine Protocols
Awareness of the need for robustness in distributed systems increases as distributed systems become integral parts of day-to-day systems. Self-stabilizing while tolerating ongoing ...
Ariel Daliot, Danny Dolev
CCGRID
2001
IEEE
15 years 5 months ago
Software Environments For Cluster-Based Display Systems
An inexpensive way to construct a scalable display wall system is to use a cluster of PCs with commodity graphics accelerators to drive an array of projectors. A challenge is to b...
Han Chen, Douglas W. Clark, Zhiyan Liu, Grant Wall...