The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
The task of computing molecular structure from combinations of experimental and theoretical constraints is expensive because of the large number of estimated parameters (the 3D co...
Cheng Che Chen, Jaswinder Pal Singh, Russ B. Altma...
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
One of the important problems in data mining is discovering association rules from databases of transactions where each transaction consists of a set of items. The most time consu...
Deep Payload Inspection systems like SNORT and BRO utilize regular expression for their rules due to their high expressibility and compactness. The SNORT IDS system uses the PCRE ...