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AIIDE
2009
15 years 6 months ago
Constructing Game Agents from Video of Human Behavior
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...
ASIACRYPT
2009
Springer
16 years 6 days ago
A Modular Design for Hash Functions: Towards Making the Mix-Compress-Mix Approach Practical
The design of cryptographic hash functions is a very complex and failure-prone process. For this reason, this paper puts forward a completely modular and fault-tolerant approach to...
Anja Lehmann, Stefano Tessaro
MICCAI
2008
Springer
16 years 6 months ago
Weights and Topology: A Study of the Effects of Graph Construction on 3D Image Segmentation
Abstract. Graph-based algorithms have become increasingly popular for medical image segmentation. The fundamental process for each of these algorithms is to use the image content t...
Leo Grady, Marie-Pierre Jolly
ICML
2007
IEEE
16 years 6 months ago
Constructing basis functions from directed graphs for value function approximation
Basis functions derived from an undirected graph connecting nearby samples from a Markov decision process (MDP) have proven useful for approximating value functions. The success o...
Jeffrey Johns, Sridhar Mahadevan
ADAEUROPE
2007
Springer
15 years 11 months ago
Correctness by Construction for High-Integrity Real-Time Systems: A Metamodel-Driven Approach
Current trends in software engineering promote the contention that the use of model-driven approaches should prove as beneficial to high-integrity systems as they have to business ...
Matteo Bordin, Tullio Vardanega